Nifty Llama

- Crafting Narrative Video Games -

IN OUR NATURE

Emma is a young woman living in 1969 Bavaria who is struggling to find her purpose in life. When she discovers a magical camera that can show her the future of her actions, her life turns upside down…

SUMMARY

In Our Nature is a first-person narrative photography game set in 1960s Bavaria, following the journey of Emma, a young woman facing a quarter-life crisis. The game blends time travel with a character-driven story, where players use a Future Camera, which’ viewfinder reveals and shapes the future to help Emma navigate her life choices and aspirations. She uses the Future Camera to try and solve the destruction of Germany’s first ever national park, escape a burning house and deal with the grief of losing her father.

FEATURES

  • Future Camera: The core mechanic of the game revolves around a magical camera that shows the future through its viewfinder. By taking a photo, you can make that future real, allowing them to manipulate outcomes of scenes and solve puzzles.
  • 1960s Bavaria: The game is set in the lush, picturesque and historically rich region of Bavaria during the 1960s. The backdrop provides an authentic and immersive environment, enriched with cultural and historical elements, and tells a unique point of view from usual games.

About Us

Our video games focus on creating emotional reactions in our players and exploring the storytelling potential of game design. Nifty Llama was founded by two co-founders and is based in Breda, part of the Dutch game industry.

 

Leander - Tech Designer

Leander always had a passion for storytelling. Be it through short films, photography, writing, music and video games. He recognizes the storytelling potential of Video Games and wants to explore the mediums boundaries. Ruth’s Journey is his first step towards building a studio which uses Video Games to make players think and contribute to a more beautiful world.

Sebastiaan - Producer/Narrative Designer

Sebastiaan is a game producer looking to incorporate more high art concepts and methods in the game industry. Having worked as a programmer and designer they have a broad sense of what goes on in game development. 

Reach Out

Jobs and Internships

Freelance Character and Technical Animator

📍 Location: Breda, Netherlands (Hybrid)
📆 Duration: 1-2 months (0.6-1 FTE)
🚀 Start Date: June 2025
Compensation: Paid

Are you an experienced Character & Technical Animator with a passion for video games? Nifty Llama Games is looking for a skilled freelancer to help create high-quality cinematics and gameplay animations in Unreal Engine 5.

Responsibilities

  • Animate ~3 minutes of cinematics with 1-2 characters
  • Create and refine existing Previz
  • Animate humanoid characters, including first-person viewmodels and NPC dialogue sequences.
  • Convey character and emotion dynamically through gameplay animations.
  • Implement reactive animations that respond to player movement in the world.
  • Create custom facial animations, collaborating with procedural facial animation systems.
  • Set up animation logic and blueprints in Unreal Engine 5.
  • Use real-time IK to develop polished procedural animations.
  • Modify existing rigs and animate characters using Blender 3D.

Requirements

  • 3+ years of experience with Blender (or similar) and Unreal Engine.
  • Based in or near Breda, with the ability to work from our office at least one day a week.

Preferered Skills (Bonus)

  • Quadruped and animal animation experience.
  • Experience with motion capture data gathering & cleanup.
  • Strong understanding of facial animation techniques.
  • Character modeling, rigging & skinning in a low-poly style (Blender 3D).
  • Experience with Cinematography.

If you’re ready to bring characters to life with fluid, expressive animation, we’d love to hear from you! 

Environment Art Summer Internship

📍 Location: Breda, Netherlands (Hybrid)
📆 Duration: 1 – 3 months (0.4 – 0.8 FTE)
🚀 Start Date: Earliest May 2025
Compensation: Paid

Nifty Llama Games is seeking a talented and motivated Environment Art Intern to join our team for the summer. If you are a 3D artist with a passion for story-driven adventure games, this is an excellent opportunity to contribute to an exciting project while gaining valuable industry experience.

Responsibilities

  • Create original low-poly 3D models for our upcoming project
  • Design outfits for low-poly 3D characters
  • Import and prepare assets for in-game use
  • Maintain and update the asset list

What We Offer

  • Hands-on experience in a collaborative and creative game development environment
  • A chance to contribute to a highly artistic and story-driven project
  • A financial incentive and a valuable addition to your portfolio
  • The opportunity to be part of the B’Game Incubator community

Requirements

  • Proficiency in Blender for 3D modeling & UV mapping
  • Ability to work at our Breda office at least 1-2 days per week
  • Must be based in or near Breda, the Netherlands

Preferred Skills (Bonus)

  • Experience with Unreal Engine
  • Knowledge of Procedural Content Generation
  • Understanding of Materials and Shaders
  • Familiarity with asset pipelines and Tech-Art
  • 2D art skills for UI and in-game menus
  • A passion for story-driven adventure games, movies, and storytelling

If you are eager to expand your skills and work alongside a passionate team, we’d love to hear from you!

Follow our Adventures

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We’ll never share your information or send you spam. Only updates you’ll be excited about!

Supported by: Creative Industries NL Logo

©2025 Nifty Llama